<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Genshin Impact - Tag - 滑翔闪'S BLOG</title><link>https://blog.huaxiangshan.com/en/tags/genshin-impact/</link><description>滑翔闪'S BLOG</description><generator>Hugo 0.169.0 &amp; FixIt v1.0.0-rc</generator><language>en</language><managingEditor>1450169683@qq.com (滑翔闪)</managingEditor><webMaster>1450169683@qq.com (滑翔闪)</webMaster><copyright>This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.</copyright><lastBuildDate>Wed, 25 Dec 2024 18:39:02 +0800</lastBuildDate><atom:link href="https://blog.huaxiangshan.com/en/tags/genshin-impact/index.xml" rel="self" type="application/rss+xml"/><item><title>Genshin Impact Probability: For Material Crafting, Should You Pick the 10% Double Output or the 25% Refund?</title><link>https://blog.huaxiangshan.com/en/posts/genshin/</link><pubDate>Wed, 09 Aug 2023 18:39:02 +0800</pubDate><author>1450169683@qq.com (滑翔闪)</author><guid>https://blog.huaxiangshan.com/en/posts/genshin/</guid><category domain="https://blog.huaxiangshan.com/en/categories/economic-studies/">Economic Studies</category><description>Genshin Impact probability: for material crafting, should you pick the 10% double output or the 25% refund talent? Plenty of people online have computed the expected value, but no one seems to have computed the variance, so I&amp;rsquo;ll fill that in here.</description></item></channel></rss>